December 21, 2024
Working on another game jam: https://itch.io/jam/jame-gam-christmas-edition
December 21, 2024
Working on another game jam: https://itch.io/jam/jame-gam-christmas-edition
December 13, 2024
Taking some time to refactor my code and split it into modules that can later be reused for future game jams, etc. Notable changes include a new input system, spine integration, chipmunk2d integration, cleaner folder structure, etc.
December 11, 2024
It’s been a while since I posted, but I made a new bluesky account @chugget.itch.io. I also did another game jam, and made some progress with juice & ui. I’ll dump some gifs I’ve saved over that time just to clear up the clutter (game jam WIP images, ui screenshots, shaders, spine, etc.)
October 31, 2024
October 29, 2024
October 25, 2024
October 24, 2024
October 21, 2024
October 17, 2024
October 16, 2024
October 15, 2024
October 14, 2024
October 13, 2024
October 11, 2024
Nothing new to post today.
October 10, 2024
October 9, 2024
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October 8, 2024
October 7, 2024
October 4, 2024
October 2, 2024
-Integrating sound system, needs testing -More work on sound -Added ninepatch configuration json -Added initial worldstate and goal state to creature json, needs more work -Made sample cp437 ui image -Tried getting cp437 export on Ubuntu font (show image), with little success -Added linux konsole breeze colors to the color file (2024-09-30 > show_your_work)
September 30, 2024
September 27, 2024
September 26, 2024
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September 25, 2024
September 24, 2024
Made a “Lua mode” in the console for inputting lua code with spaces in it (makes inputting lua code hassle free)
September 23, 2024
Did a lot over the weekend!
September 20, 2024
September 19, 2024
September 16, 2024
Somethin from Game Engine Architecture:
September 12, 2024
Working on configurable goap system with lua + json for use in future projects.
August 2, 2024
So I recently did a bunch of stuff, in addition to a game jam. I’ll upload what I made soon. In the meantime, I got my particle system working both on web (ES 2.0) and the pc (opengl 4.3).
July 10, 2024
June 29, 2024
June 26, 2024
Recently completed a game jam!
Here’s the game: https://tommyv2.itch.io/autorock-roulette
Some recent progress on my personal projects:
May 8, 2024
April 28, 2024
April 26, 2024
April 25, 2024
April 24, 2024
April 23, 2024
April 22, 2024
April 19, 2024
April 18, 2024
April 11, 2024
A team of settlers embark on a remote region and start to forage and farm for food to survive. They establish farm plots and plant seeds, watering the soil from water taken from ponds. It turns out, however, that there is a serial killer in their midst who, unbeknownst to everyone else, slowly begins to kill off the colony. He has a signature–he always leaves some kind of fruit or grain behind in the mouths of the dead. Those taken by surprise are not able to react or really defend themselves. The colonists grow terrified, and going about their daily tasks begins to be a challenge. They continue to die out. Though there is a lot of grains and fruits to be harvested, no one but the serial killer remains to do so. He hides the bodies in a certain room and locks the door. He also puts aside trophies–body parts–for his collection. Sometimes he will look at them to remind himself of his achievements. He takes over the colony alone and, feeding on the harvested food, waits for new people to join the colony, at which point he pretends to be a law-abiding citizen and welcomes them in, biding his time until he can strike again without danger to himself…
Colonists must collect seeds from the environment to start planting something, since they have nothing with them due to a recent bandit raid. They start walking around and exploring. This plain is a big place, and there’s even a source of fresh water, in the form of a pond. The ground here seems fertile. There are curious mounds in the soil that appear to be graves of some sort–perhaps, long ago, someone actually occupied these lands. What could have happened to them, that they abandoned this seemingly fertile place? As the colony gets under way, with farm plots being arranged and the rocks and debris cleared out of the way, the colonists begin to notice something strange. There are times when something white and ephemeral glimmers in the air in unexpected places, and multiple colonists report having fitful sleep and nightmares. It seems they are not alone here. They start writing down what they have seen on the walls and on parchment, as they value historical records and are interested to see what this new phenomenon may lead. The happiness level of the colonists drops considerably. They no longer see this place as the blessing they once did. Nothing sinister seems to happen as of yet, but these ghostly beings give the impression that they are watching and waiting.
April 10, 2024
April 9, 2024
April 3, 2024
April 1, 2024
March 29, 2024
March 28, 2024