Byteden Games

Into the Planet's Flesh

Hatch parasites and infest the earth in this incremental game.

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Jan 07 2024

  • Added healing over time mechanic.
  • Area damage animation, healing animation.
  • Triggers for visual effect deletion.
  • Removed stack trace logging feature because it wasn’t helpful.
  • Modified animations to properly update default animations.

Jan 04 2024

Created basic shader-based particle system. Maybe it’ll be useful one day.

Tower defense game

  • Implemented more range pickup

Second

Tower defense prototype

  • Added animation for item dropping
  • Item UI at bottom to show owned items
  • Attack speed powerup
  • Powerups now slide toward tower after dropping
  • Color palette unification

First post!

Thinking about time management to make game development more of a focus. Blogging 30 minutes first thing in the morning has helped. Maybe I’ll try something similar but with game making.

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