Mar 04 2024
Removed stance Created more streamlined system for battle flow (first steps to make this into a real-time sim) Added event structures for system interaction Added breakable body part damage tracking Must add two-way combat interactions now
Created Mar 4, 2024 - Last updated: Mar 4, 2024
Seeding 🌱
- Removed stance
- Created more streamlined system for battle flow (first steps to make this into a real-time sim)
- Added event structures for system interaction
- Added breakable body part damage tracking
- Must add two-way combat interactions now