- More ninepatch debugging
- Ninepatch working now, needs tweaking to look right.

- Added bg and fg to ninpatch window
- Changed gui color scheme to konsole breeze
- Added simple announcements log 
- Added lua event publishing argument-less-ly via console
- Tutorial mode tweaking
- Added event_system::subscribeToLuaEvent
- Added resetListenersForLuaEvent()
- Wrote unit tests for these
- Added registerTutorialToEvent(), linked it with tutorial system to allow automatic addition of tutorials
- Modified console to log command input
- Fixed transparency issue in ninepatch window
- Currently the ninepatch rendering will be cut off by other imgui windows in the way, but this may not be a problem right away and will be put aside for later fixing, should it be necessary to fix
- Added game pausing/unpausing methods to lua
- Fixed ninepatch clipping error
