- explored task management & ninepatch scaling some more
- Wrote drawNinePatchUIIndicator()
- Worked on npatch component for in-game npatch indicator rendering
- Added screen fade-in/fade-out
- Added ninepatch indicators for entities that blink and time out
- Added filter to component viewer
- Used imguilistclipper to reduce processing when showing entities
- Added camera offset fix whenever window size changes so the camera always centers right.
- Added some sounds, but the sound system needs to be tested now
- Got music playing.
- Started work on scripts that will auto-execute on startup.
- Sound effects working properly now.