Oct 10 2024
explored task management & ninepatch scaling some more Wrote drawNinePatchUIIndicator() Worked on npatch component for in-game npatch indicator rendering Added screen fade-in/fade-out Added ninepatch indicators for entities that blink and time out Added filter to component viewer Used imguilistclipper to reduce processing when showing entities Added camera offset fix whenever window size changes so the camera always centers right. Added some sounds, but the sound system needs to be tested now Got music playing.
Created Oct 10, 2024 - Last updated: Oct 10, 2024
Seeding 🌱
- explored task management & ninepatch scaling some more
- Wrote drawNinePatchUIIndicator()
- Worked on npatch component for in-game npatch indicator rendering
- Added screen fade-in/fade-out
- Added ninepatch indicators for entities that blink and time out
- Added filter to component viewer
- Used imguilistclipper to reduce processing when showing entities
- Added camera offset fix whenever window size changes so the camera always centers right.
- Added some sounds, but the sound system needs to be tested now
- Got music playing.
- Started work on scripts that will auto-execute on startup.
- Sound effects working properly now.