• explored task management & ninepatch scaling some more
  • Wrote drawNinePatchUIIndicator()
  • Worked on npatch component for in-game npatch indicator rendering
  • Added screen fade-in/fade-out
  • Added ninepatch indicators for entities that blink and time out
  • Added filter to component viewer
  • Used imguilistclipper to reduce processing when showing entities
  • Added camera offset fix whenever window size changes so the camera always centers right.
  • Added some sounds, but the sound system needs to be tested now
  • Got music playing.
  • Started work on scripts that will auto-execute on startup.
  • Sound effects working properly now.