• Started work on tutorial system (lua scriptable), with dummy methods for now
  • Added spotlight effect shader that can be triggered with lua (untested)
  • Started work on a creatures.json that will allow data-based ai initialization
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"CREATURE_MOUSE": {
        "name": "Mouse",
        "attributes": {
            "health": 50,
            "speed": 2,
            "vision_range": 15
        },
        "tags": ["AGGRESSIVE"],
        "actions": {
        }
    }